A downloadable game for Windows


Loco Stoko is a game about a train that is Out of Control! Quickly lay track before your train crashes. A GMTK 2020 Game Jam Game.

The brakes have gone out and it's your job to direct the builders how to finish the track in time to avoid a catastrophe! Feed the red or blue furnace to make red or blue smoke to communicate in code what kind of track you want built next. Scare sheep off the track, build bridges across rivers, enjoy the home-made sound effects in this action packed track laying adventure.

The game may be a bit difficult, you can use Page Up to skip through levels if you want to see the whole game.

Controls:

Z - Red Smoke Signal

X - Blue Smoke Signal

Enter - Complete Signal (lay track)

Left Click (Optional): On Blue and Red Furnaces and Conductor instead of keyboard controls

R - Reset

Mouse Position on Window: Move view around

Page Up - Skip Level

Shift - Speed up train (like x10 speed, use at your own risk)

Installation:

1. Download the zip

2. Unpack into a folder

3. Run oalinst.exe to install the OpenAL redistributable for audio to work properly

4. Run vc_redist.x64.exe to install the C++ Runtime Redistributable

5. Run LocoStoko.exe and enjoy!

The game also has support for loading new levels made with the Princess Castle Quest level editor. Let us know if you want to try and make more levels for the game and we will show you how to make them.

Install instructions

1. Download the zip

2. Unpack into a folder

3. Run oalinst.exe to install the OpenAL redistributable for audio to work properly

4. Run vc_redist.x64.exe to install the C++ Runtime Redistributable

5. Run LocoStoko.exe and enjoy!

Download

Download
Loco-Stoko.zip 32 MB

Comments

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I really liked it! I had a hard time once the maps got a bit larger and complex. It was hard to understand what has a hard obstacle and what was just normal terrain. The controls were great - and I found a lot of satisfaction in figuring out the levels.

I really enjoyed the mechanic to this game. It’s overwhelming since ya gotta think quick on inputting the right combos. I think one thing that was hard to manage was when the map was getting bigger, you have to type the letters and click Enter (jumping on the keyboard), but you also need to manage the map with the mouse control. Then again, unless you are good at planning fully ahead on the map, then that’s manageable. It is a nice escalation though.

And there’s SHEEP!!! Watch out Sheeple!!!! RING RING RING RING RING Such nice chill music and beautiful pixel art~

Thanks for playing!  Yeah the mouse movement was added in the last few hours as a hot fix for some of the last minute levels that were getting bigger and could feel frustrating without any control over the camera. We really love sheep it seems since they tend to show up a lot in our games haha. The random rotation of the sheep as they scatter was actually just a test to see why they weren't rotating like I wanted them to, turned out to be funny enough that we just left it and moved on to more pressing matters. Again, thanks for playing! :D